Pollen: Snow Forest Screenshots

hey guys,

Here’s another level environment with a different feel. I’ve been experimenting with randomly placing large low poly objects to give the levels more visual interest. In this case it’s this funky looking cube tree. Like in the Blue Sky City level I’d like to go a little deeper with procedural generation and give these some more variation at runtime but for now they’re just randomly placed and scaled. I think it actually works pretty well. I also added some square snow particles for you to fly around in.

090614_snowlevel_1

090614_snowlevel_2

090614_snowlevel_3

090614_snowlevel_4

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